Ha Ha, Whee: On The Relevance of Game Reviews in a Post Fuck-You Era

Game reviews are shit and I hate them.

Earlier this month I reviewed Thief for work and, in many ways, it epitomised why I hate doing reviews now. As editor I get to basically cherry-pick the reviews I want to do and everyone else can suck shit, which is good because it means that I only have to play games I’m interested in but bad because the way reviews currently work (for a given value of my perspective only, your mileage may vary, consult a doctor before reading to the end of this paragraph) means that I end up getting mad at them and often end up slightly resenting their very existence.

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BioShock Infinite and the Culture of Games Criticism

Spoilers for BioShock Infinite and Mass Effect follow.

BioShock Infinite must be one of the first games in recent memory where its Metacritic user score isn’t a disgusting dark mirror of its critical score. Not only has it bucked the usual trend of being a AAA release with a user rating of 1/10, but gamers are coming out of the woodwork in droves to say positive things, and leave positive comments. Can you imagine that?

Yet I can’t seem to open my Twitter feed or check my RSS without hearing, again, that BioShock Infinite is… well, it’s kinda shit. Apparently. Oh, you know, it does one or two things good, I guess. But man, it’s so over-hyped.

Is it?

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